The ADS is excited to announce that we now have over 30,000 reports in our Grey Literature Library.
A notable contribution to this number has been the addition of around 1,500 backlog reports that have been digitised and deposited with us from the North Yorkshire HER with more to come. Since the start of 2015, 734 reports have been added from 85 different organisations and 729 of those reports were submitted via OASIS. Continue reading The Grey Literature Library reaches 30,000→
Since April 2012 I have been fortunate enough to be the ADS lead in the Roman Rural Settlement of Britain project, undertaken by Mike Fulford and a small team at the University of Reading in collaboration with Cotswold Archaeology with funding from the Leverhulme Trust and English Heritage. For those unfamiliar with the project, the primary aim is to research both unpublished and published sources from excavations to write a new account of the rural settlement of Roman Britain. The settlement evidence from Roman England will be published in a book-length study and simultaneously online via an ADS interface in April 2015. An ongoing phase of analysis incorporating the settlement evidence from Wales and related finds and burial data will be added in 2016. Continue reading Roman Rural Settlement at the ADS→
The ADS is currently a partner in three major European projects, and all are well on their way. We have passed the midpoints for the three-year Local Content in a Europeana Cloud (LoCloud) project and the four-year Advanced Research Infrastructure for Archaeological Dataset Networking (ARIADNE) project. We are also now in year two of our five-year New Scenarios for a Community Involved Archaeology (NEARCH) project. It’s been a lot of hard work for us and for our wonderful partners, but we are starting to see results! Continue reading All Three of our European Projects are in Full Swing!→
ADS 3D Viewer is a two year project funded under the ‘Marie Curie Actions’ Seventh Framework Programme, and benefits from the collaboration with the Italian Visual Computing Lab in the framework of the ARIADNE European project. In the past ten years the use of new technologies for the 3D documentation and reconstruction of cultural heritage has changed how we approach archaeological research.
The growth of information technology in 3D documentation tools, including electronic surveying instruments, laser scanners, photogrammetric cameras, and even CAD modellers, has brought an exponential increase in the use of digital data. The use of “real-time” survey software and hardware such as total stations, global positioning systems (GPS), photogrammetry and laser scanners has had a remarkable impact on archaeological recording as well as important implications for archaeological survey. The use of these techniques, by improving the accuracy and precision of the documentation process, is considerably changing the nature and implications of the word “digital” in archaeology. Presently, the main challenge for archaeologists and information and communication technology specialists consists in the preservation and dissemination of 3D data in archaeology. Up to now, a large number of 3D digital data archives have been produced and most focus on the preservation of the information over time without thinking about the accessibility of these data on the part of the scientific community.
The DADAISM project brings together researchers from the diverse fields of archaeology, human computer interaction, image processing, image search and retrieval, and text mining to create a rich interactive system to address the problems of researchers finding images relevant to their research.
In the age of digital photography, thousands of images are taken of archaeological artefacts. These images could help archaeologists enormously in their tasks of classification and identification if they could be related to one another effectively. They would yield many new insights on a range of archaeological problems. However, these images are currently greatly underutilized for two key reasons. Firstly, the current paradigm for interaction with image collections is basic keyword search or, at best, simple faceted search. Secondly, even if these interactions are possible, the metadata related to the majority of images of archaeological artefacts is scarce in information relating to the content of the image and the nature of the artefact, and is time intensive to enter manually. Continue reading DADAISM Project→
Thank you if you responded to the OASIS redevelopment survey over the summer, we have now produced a selection of scenarios which reflect the survey responses. We will be making the survey responses available in due course
The mock up is divided into different scenarios for different types of user: Contractor, HER, Museum etc and each page has a comment area at the bottom. Please use the comments area to leave any feedback you have, positive or negative, as if we don’t know your thoughts now we cannot accommodate them in the final design. We would appreciate your comments even if you are not a user of the current system.
ADS was delighted to host the NEARCH partners on 11-12 December, 2014 for both a plenary meeting, and the first of the NEARCH scientific sessions. As it was winter in the north of England, the partners first had to brave a hailstorm, lasting just the few minutes walk from their hotel to the meeting venue!
Nearly 500 applications were received in total and carefully considered by the selection committee composed of the different partners involved in the implementation of these future residencies. Continue reading NEARCH Artist in Residence→
Unmanned Aerial Vehicles (UAVs) are a ‘disruptive technology’, a technology that forces us to rethink how we do (or used to do) things – from protecting white rhino to delivering pizza. Everyone who needs a bird’s eye view is now wondering how this technology can help them; farmers, structural engineers, ecologists and, of course, archaeologists.
In theory, even a very minor archaeological site can now benefit from its very own aerial survey. But while the possibilities for archaeology are immensely exciting, many of the actual results are still disappointing; blurry aerial photos, images which may be pretty but which can’t be georeferenced and expensive cameras hitting the ground at terminal velocity.
Over the summer holiday period we’ve continued to work away at trying to make sense of the results of the range of surveys we undertook earlier in the year. While completion of the reports is still a work in progress we wanted to give you a sneak preview into the results and the way in which it was forming out ideas about a new model for OASIS. The survey results have reinforced a few things that we already suspected.
need to maintain a consistent and continuing level of communication, engagement and training surrounding the system.
need a range of workflows to suit different people.
need to provide for different levels of interaction with the system, from a light touch to a comprehensive reporting system.
need to encourage the archiving and dissemination of grey literature.
need to include the museum curators in the process.
need to include the ability to record specialist data when and where appropriate.
need to work with data consumers to make import and export systems that are simple to use.