GlassShop (Hiviehale Outpost)

Andrew Reinhard, 2019

Data copyright © Andrew Reinhard unless otherwise stated

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Andrew Reinhard (2019) GlassShop (Hiviehale Outpost) [data-set]. York: Archaeology Data Service [distributor]


GlassShop (Hiviehale Outpost)

The planet GlassShop in the Legacy is both paradox and contradiction: paradox because the same base unit exists in two places at once, and contradiction because a cold-weather crop currently grows on a hot-weather planet, albeit underground.

One remarkable thing about the base of Hiviehale Outpost is that both the base-as-located and the generic base unit that marks the original outpost's location have the same name in their Base ID unit: "Hiviehale Outpost." Typically the original base ID will follow the base if it gets moved from one place to the next because of player agency or other means, but in this case the same name exists in two places. Even though the Base ID names are the same, however, the vendors within the bases are different (in both name and appearance).

Linguistics come into play when confirming what changes took place and when. In the example of GlassShop the planted crop currently displays as "frostwort", which yields frost crystals for glass-making. The comm stations, however, indicate the presence of "coryzagen." In version 1.2 (Pathfinder) and earlier, "coryzagen" is the term for this cold-weather crop. Version 1.3 (Atlas Rises) changed the names of natural resources; "coryzagen" became "frostwort." Had we not known about the universal reset, this linguistic clue would have told us that the Outpost was from a previous, older version of this planet, much like finding inscriptions in older versions of a language.

Speaking of communications, Comm Station No. 2 indicates that the current location of the outpost is not its original home. This is proven by the cluster of comm balls located on the far side of the planet, which marked the first site of the base. How (and when) the base moved will never be known, although it most certainly happened after the release of v1.3 in August 2017.

One final observation: based on a photo of the original base (see below), there used to be either a two-story building or greenhouse at the end of a walkway from the ground-level airlock door. No evidence of this structure remains, which might be a result of the builder removing it for resources prior to leaving for the new Galactic Hub.

This is the twenty-first site investigated by Andrew Reinhard for the No Man's Sky Archaeological Project, and includes archival and Atlas-Rises-era photos, videos (including films of excavation), manifest of communication stations, and a history of the farm.