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Internet Archaeology 20
Title
The title of the publication or report
Title:
Internet Archaeology 20
Series
The series the publication or report is included in
Series:
Internet Archaeology
Volume
Volume number and part
Volume:
20
Licence Type
ADS, CC-BY 4.0 or CC-BY 4.0 NC.
Licence Type:
Creative Commons Attribution 3.0
International Licence
Publication Type
The type of publication - report, monograph, journal article or chapter from a book
Publication Type:
Journal
Editor
The editor of the publication or report
Editor:
Judith Winters
Year of Publication
The year the book, article or report was published
Year of Publication:
2007
Source
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Source:
BIAB (biab_online)
Relations
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Relations:
URI:
http://intarch.ac.uk/journal/issue20/index.html
Created Date
The date the record of the pubication was first entered
Created Date:
18 Mar 2010
Please click on an Article link to go to the Article Details.
Article Title
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Abstract
The palaeochannel record in the Trent Valley UK; contributions towards cultural heritage management
Steve Baker
Reports on a catchment-scale survey of surface-visible palaeochannels within the Holocene floodplain of the Trent. Aerial photographs [including LiDAR] are used as a primary data source, contributing towards comprehensive geomorphological mapping of the Trent floodplain. In addition, the GIS database produced by the survey has enabled a significant part of the palaeoenvironmental resource in the valley to be located within the archaeological cultural resource management framework for the first time. The scale of the survey has allowed analysis of changing geomorphology and land-use along the course of the valley, and their implications for the preservation and visibility of palaeochannels in different zones.
Humans, other animals and disease; a comparative approach towards the development of ...
Richard Thomas
Stephanie Vann
In recent years the impact of animal disease on human societies has had an extremely high profile, with the spread of diseases such as Bovine Spongiform Encephalopathy (BSE) and foot and mouth among animal populations, as well as the transmission of diseases such as Human Immunodeficiency Virus (HIV), Ebola and Severe Acute Respiratory Syndrome (SARS) from animal to human populations. The social and economic impact of such illnesses has been profound. However, studies on the effect of animal disease in past human populations have been widely neglected. This is partly due to the inconsistent manner in which instances of animal disease (palaeopathology) are recorded, diagnosed and interpreted which, together with the typically low incidence of specimens per site, has precluded detailed studies of regional or temporal trends.This article outlines the archaeological rationale behind developing a generic methodology to enable the consistent recognition, recording and description of animal palaeopathological data. Furthermore, the experience of palaeopathologists concerned with human populations has been drawn upon to develop a downloadable, stand-alone recording system to facilitate the recording of animal palaeopathological data and enable questions concerning past animal health and disease to be better explored in future.
Archaeological Vector Graphics and SVG; a case study from Cricklade
Holly Wright
Currently, there are a variety of ways to make vector-based information available on the Web, but most are browser- and platform-dependent, proprietary, and unevenly supported (Laaker 2002, 13). Of the various solutions currently being explored by the greater Web community, one of the most promising is called Scalable Vector Graphics (SVG), which is part of the eXtensible Markup Language (XML). SVG was defined by a working group of the World Wide Web Consortium (W3C) and has subsequently become their official recommendation for representing vector graphics on the Web in XML (Eisenberg 2002, 6; Watt 2002, xviii). Because SVG is an XML application, it is freely available, not dependent on a particular browser or platform, and interoperable with other XML applications. While there is no guarantee that SVG will be widely adopted for rendering vector-based information on the Web, development and recommendation by the W3C generally carries a great deal of weight, especially as browser developers move towards less proprietary support of W3C standards. In addition, use of XML continues to grow, so XML-based solutions like SVG should be explored by those interested in presenting vector graphics on the Web (Harold and Means 2002, 3).This discussion explores SVG as a potential tool for archaeologists. It includes some of the ways vector graphics are used in archaeology, and outlines the development and features of SVG, which are then demonstrated in the form of a case study. Large-scale plan and section drawings originally created on Permatrace were digitised by Guy Hopkinson for use in the Internet Archaeology publication Excavations at Cricklade, Wiltshire, 1975, by Jeremy Haslam, designed as an exercise in 'retrospective publication', to illustrate how traditional forms of visual recording might be digitised for online publication. Hopkinson went on to publish his methodology jointly with Internet Archaeology editor, Judith Winters in Problems with Permatrace: a note on digital image publication, and generously made these drawings available for the SVG research discussed here. The particular goal, was to use this set of images and re-create them online using SVG, while maintaining the same functionality built into them by Hopkinson, as interpreted for Haslam's publication.
Predictive modelling and time: An Experiment in Temporal Archaeological Predictive Models
David Ebert
One of the most common criticisms of archaeological predictive modelling is that it fails to account for temporal or functional differences in sites. However, a practical solution to temporal or functional predictive modelling has proven to be elusive. This article discusses temporal predictive modelling, focusing on the difficulties of employing temporal variables, then introduces and tests a simple methodology for the implementation of temporal modelling. The temporal models thus created are then compared to a traditional predictive model.
Editorial
Judith Winters
Editorial for Internet Archaeology Issue 20
Review of Barrow Hill: Curse of the Ancient Circle PC Game
Michael Charno
A review of the PC game Barrow Hill: Curse of the Ancient Circle
Joining the Dots: Continuous Survey, Routine Practice and the Interpretation of a Cypriot Landscape
Michael Given
Luke Sollars
Hugh Corley
One of the major challenges facing intensive surface survey, even after some 30 years of development, is how to interpret surface artefact scatters in terms of past human activities and relationships. How can we combine the wealth of systematically collected survey data with the interpretative sophistication of contemporary landscape theory? This study uses web-based GIS and database technologies to provide a complete landscape data set and a fully integrated interpretative text carefully grounded in current landscape theory.The material comes from the Troodos Archaeological and Environmental Survey Project, which carried out intensive survey in the northern foothills of the Troodos Mountains in central Cyprus between 2000 and 2004. This survey covered all periods from the Neolithic to the present day, a wide range of topographical and environmental contexts, and a broad spectrum of disciplinary and interdisciplinary expertise. In this study we focus on some core themes, particularly the relationship between farming and mining, the control of production, and the spatial differentiation of human activity across the landscape. By interpreting the material traces of routine practices such as labour and subsistence, we attempt to reconstruct social landscapes of the past.
The Architecture of Mud and Qudad (DVDs)
Enrico Fodde
A review of the educational DVDs The Architecture of Mud and Qudad